Design
Design that looks right only in the first mockup is not finished work. I design against the actual content, the actual navigation, and the actual constraints of the platform it will live on, so what you approve closely resembles what ships.
As a freelance web designer, I work across both visual identity and interface: how a brand presents itself, and how a site behaves once someone is using it.
What this covers
- Visual identity: logo refinement, colour and type systems, and the guidelines needed to keep them consistent across a team
- UI and UX design for websites, product pages, and web applications
- Wireframes and low-fidelity layouts before visual polish begins, so structure is agreed on early
- High-fidelity mockups and clickable prototypes for stakeholder sign-off before development starts
- Responsive design across desktop, tablet, and mobile, checked at real breakpoints rather than simply resized
- Accessibility considered from the layout stage: contrast, focus states, and readable type at every size
- Design systems and component libraries for teams that need to keep building after launch
A good fit if…
How the work runs
Audience and competitor review
A focused look at who the site serves and what else that audience sees in the same market.
Wireframes
Structure and hierarchy agreed before colour or typography enter the conversation.
Visual design
Full mockups built from the approved wireframes, using real copy and real images wherever they exist.
Prototype and feedback
A clickable version for stakeholders to respond to before a single line of production code is written.
Developer handoff
Specifications, assets, and a design system so the build matches the approved design precisely.